614

My login view has a subview which has a UIActivityView and a UILabel saying "Signing In…". This subview has corners which aren't rounded. How can I make them round?

Is there any way to do it inside my xib?

3
  • 6
    Doing something like this in IB would require a pre-rendered image with rounded corners
    – Ed Marty
    Oct 2, 2009 at 21:30
  • 10
    Not necessarily @ed-marty, This answer from @Gujamin deserves some more credit as it shows how to apply the cornerRadius property to the table using Interface Builder only, without having to use either pre-rendered images or set it in the code.
    – djskinner
    Dec 27, 2012 at 16:06
  • 1
    from @S.P. iphonedevsdk.com/forum/tutorial-requests/…
    – rptwsthi
    Jul 9, 2013 at 7:39

21 Answers 21

1270

Try this

#import <QuartzCore/QuartzCore.h> // not necessary for 10 years now  :)

...

view.layer.cornerRadius = 5;
view.layer.masksToBounds = true;

Note: If you are trying to apply rounded corners to a UIViewController's view, it should not be applied in the view controller's constructor, but rather in -viewDidLoad, after view is actually instantiated.

16
  • 6
    Note that property only exists in iPhone 3.0, not earlier versions. Oct 2, 2009 at 19:26
  • 6
    I just have to say that this was one of the most immediately satisfying answers I've ever seen on SO. Checking here first just saved me an hour of fighting with an image editor and would have made my view more brittle to color / sizing changes. Thanks! Feb 20, 2010 at 16:43
  • 20
    Related note: anyone interested in more visual goodies (i.e. shadow) to easily apply to a UIView should check out the CALayer class reference. Most of it is as easy as setting one or two property values, like the above answer: developer.apple.com/mac/library/documentation/GraphicsImaging/… Feb 20, 2010 at 17:05
  • 6
    @Ben Collins (or anyone else who has this problem), make sure your view has "clip subviews" set. You can check this in interface builder.
    – zem
    Sep 9, 2010 at 20:00
  • 2
    this works great BUT if you have a lot of these rounded corners in any sort of scroll view or animation (I tried using them in a UITableView) you performance will suffer greatly. Nice smooth scrolling table view quickly become choppy :(
    – Slee
    Jun 2, 2011 at 17:49
277

You can also use the User Defined Runtime Attributes feature of interface builder to set the key path layer.cornerRadius to a value. Make sure you include the QuartzCore library though.

This trick also works for setting layer.borderWidth however it will not work for layer.borderColor as this expects a CGColor not a UIColor.

You will not be able to see the effects in the storyboard because these parameters are evaluated at runtime.

Using Interface builder to set the corner radius

4
  • 11
    remember to check the Clip Subviews option in for the view IB as well
    – Peter
    Nov 28, 2014 at 13:51
  • 2
    (or) add a Key Path: layer.masksToBounds, Type: boolean: Checked
    – Amitabh
    Jun 3, 2015 at 11:23
  • Set the 2 user defined runtime attributes (layer.cornerRadius and layer.masksToBounds) on the FxView in the document outline, not on its view. This answer is a lifesaver! Works for me using Xcode 12.3, without the #import <QuartzCore/QuartzCore.h> statement.
    – Ugo
    Jan 5, 2021 at 12:33
  • In Xcode 12.4 the setting to clip subviews can be found in the "Attributes inspector": It's a tickbox in the "Drawing" section and it's called "Clips to Bounds".
    – Neph
    Mar 24, 2021 at 14:56
78

Swift

Short answer:

myView.layer.cornerRadius = 8
myView.layer.masksToBounds = true  // optional

Supplemental Answer

If you have come to this answer, you have probably already seen enough to solve your problem. I'm adding this answer to give a bit more visual explanation for why things do what they do.

If you start with a regular UIView it has square corners.

let blueView = UIView()
blueView.frame = CGRect(x: 100, y: 100, width: 100, height: 50)
blueView.backgroundColor = UIColor.blueColor()
view.addSubview(blueView)

enter image description here

You can give it round corners by changing the cornerRadius property of the view's layer.

blueView.layer.cornerRadius = 8

enter image description here

Larger radius values give more rounded corners

blueView.layer.cornerRadius = 25

enter image description here

and smaller values give less rounded corners.

blueView.layer.cornerRadius = 3

enter image description here

This might be enough to solve your problem right there. However, sometimes a view can have a subview or a sublayer that goes outside of the view's bounds. For example, if I were to add a subview like this

let mySubView = UIView()
mySubView.frame = CGRect(x: 20, y: 20, width: 100, height: 100)
mySubView.backgroundColor = UIColor.redColor()
blueView.addSubview(mySubView)

or if I were to add a sublayer like this

let mySubLayer = CALayer()
mySubLayer.frame = CGRect(x: 20, y: 20, width: 100, height: 100)
mySubLayer.backgroundColor = UIColor.redColor().CGColor
blueView.layer.addSublayer(mySubLayer)

Then I would end up with

enter image description here

Now, if I don't want things hanging outside of the bounds, I can do this

blueView.clipsToBounds = true

or this

blueView.layer.masksToBounds = true

which gives this result:

enter image description here

Both clipsToBounds and masksToBounds are equivalent. It is just that the first is used with UIView and the second is used with CALayer.

See also

1
  • 4
    I would also like to add that setting the corner radius to half of the shorter side (in this case blueView.frame.size.height/2) results in a perfectly rounded corner. Apr 25, 2016 at 10:44
66

Now you can use a swift category in UIView (code bellow the picture) in with @IBInspectable to show the result at the storyboard (If you are using the category, use only cornerRadius and not layer.cornerRadius as a key path.

extension UIView {
    @IBInspectable var cornerRadius: CGFloat {
        get {
            return layer.cornerRadius
        }
        set {
            layer.cornerRadius = newValue
            layer.masksToBounds = newValue > 0
        }
    }
}

enter image description here

2
  • And if you're using a custom sub-class, Make sure to tag it with @IBDesignable to get a live preview in IB! (More at nshipster.com/ibinspectable-ibdesignable)
    – clozach
    Mar 25, 2016 at 7:18
  • This doesn't seem to work in current XCode. The view is rounded running on the device but not in IB.
    – bias
    Jun 8, 2022 at 4:24
44

A different approach than the one Ed Marty did:

#import <QuartzCore/QuartzCore.h>

[v.layer setCornerRadius:25.0f];
[v.layer setMasksToBounds:YES];

You need the setMasksToBounds for it to load all the objects from IB... i got a problem where my view got rounded, but did not have the objects from IB :/

this fixed it =D hope it helps!

3
  • 49
    how is it different? other than not using dot syntax?
    – user102008
    Jul 26, 2011 at 1:15
  • 3
    [v.layer setMasksToBounds:YES]; \n this line is magic, it solves my big problem
    – Cullen SUN
    Feb 10, 2012 at 15:57
  • 3
    I wrote this when i started iOS development and didn't know there wasn't a difference between dot syntax and the bracket syntax. Therefore I wrote it as "different". My code also included the import<> that Ed Marty did not have in his original response (later edited in) and therefore my answer help people fix their problem (aka not having it imported). Mar 8, 2015 at 16:13
28

As described in this blog post, here is a method to round the corners of a UIView:

+(void)roundView:(UIView *)view onCorner:(UIRectCorner)rectCorner radius:(float)radius
{
    UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:view.bounds
                                                   byRoundingCorners:rectCorner
                                                         cornerRadii:CGSizeMake(radius, radius)];
    CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
    maskLayer.frame = view.bounds;
    maskLayer.path = maskPath.CGPath;
    [view.layer setMask:maskLayer];
    [maskLayer release];
}

The cool part about it is that you can select which corners you want rounded up.

3
  • 6
    Rather than just providing a link to an external site, we prefer that answers be self-contained here, so I brought the relevant code from the linked blog post into your answer. People can visit the blog post for more detail, but this make sure that the content will survive if the post in question goes away. Also, you posted this answer to several different questions that didn't really ask the same thing. Those were removed, and one question was closed as a duplicate of this one. We like to have answers crafted to match each question.
    – Brad Larson
    Sep 10, 2012 at 20:57
  • 5
    Prescient. The blog post is 404 now.
    – Anthony C
    Apr 23, 2014 at 21:51
  • This approach is Clean but it will hide any shadow effect on the view.
    – geekay
    Feb 6, 2017 at 17:17
22

You can use following custom UIView class which can also change border color and width. As this is IBDesignalbe You can change the attributes in interface builder as well.

enter image description here

import UIKit

@IBDesignable public class RoundedView: UIView {

    @IBInspectable var borderColor: UIColor = UIColor.white {
        didSet {
            layer.borderColor = borderColor.cgColor
        }
    }

    @IBInspectable var borderWidth: CGFloat = 2.0 {
        didSet {
            layer.borderWidth = borderWidth
        }
    }

    @IBInspectable var cornerRadius: CGFloat = 0.0 {
        didSet {
            layer.cornerRadius = cornerRadius
        }
    }

}
1
  • I am quite new to Swift, is there's a Swift version of this?
    – ralphgabb
    May 31, 2021 at 7:12
20

You need to first import header file <QuartzCore/QuartzCore.h>

 #import QuartzCore/QuartzCore.h>

[yourView.layer setCornerRadius:8.0f];
yourView.layer.borderColor = [UIColor redColor].CGColor;
yourView.layer.borderWidth = 2.0f;
[yourView.layer setMasksToBounds:YES];

Don't miss to use -setMasksToBounds , otherwise the effect may not be shown.

3
  • 2
    Not need to import "QuartzCore/QuartzCore.h" May 9, 2013 at 20:21
  • Yes you do need to import.
    – Lord Zsolt
    Aug 22, 2013 at 8:52
  • 3
    @LordZsolt Maybe they changed that with iOS7, but you needn't import QuartzCore anymore.
    – Marc
    Feb 26, 2014 at 8:27
8
view.layer.cornerRadius = 25
view.layer.masksToBounds = true
0
6
UIView *view = [[UIView alloc] initWithFrame:CGRectMake(20, 50, 200, 200)];

view.layer.backgroundColor = [UIColor whiteColor].CGColor;
view.layer.cornerRadius = 20.0;
view.layer.frame = CGRectInset(v.layer.frame, 20, 20);

view.layer.shadowOffset = CGSizeMake(1, 0);
view.layer.shadowColor = [[UIColor blackColor] CGColor];
view.layer.shadowRadius = 5;
view.layer.shadowOpacity = .25;

[self.view addSubview:view];
[view release];
1
  • Applying setMasksToBounds is important. Setting a background colour and drop shadow is not.
    – djskinner
    Dec 27, 2012 at 16:16
5

- SwiftUI

In SwiftUI, you can use cornerRadius modifier directly on any View you want. For example of this question:

Text("Signing In…")
    .padding(16)
    .background(Color.red)
    .cornerRadius(50)

Preview

Note that there is no more diamond like radius, so even if you set the cornerRadius more than half of the height, it will round smoothly.

Checkout this answer to se how to Round Specific Corners in SwiftUI

4

if round corner not working in viewDidload() it's better to write code in viewDidLayoutSubview()

-(void)viewDidLayoutSubviews
{
    viewTextfield.layer.cornerRadius = 10.0 ;                                               
    viewTextfield.layer.borderWidth = 1.0f;
    viewTextfield.layer.masksToBounds =  YES;
    viewTextfield.layer.shadowRadius = 5;
    viewTextfield.layer.shadowOpacity = 0.3;
    viewTextfield.clipsToBounds = NO;
    viewTextfield.layer.shadowOffset = CGSizeMake(0.0f, 0.0f);
}

Hope this helps!

4

In Swift 4.2 and Xcode 10.1

let myView = UIView()
myView.frame = CGRect(x: 200, y: 200, width: 200, height: 200)
myView.myViewCorners()
//myView.myViewCorners(width: myView.frame.width)//Pass View width
view.addSubview(myView)

extension UIView {
    //If you want only round corners
    func myViewCorners() {
        layer.cornerRadius = 10
        layer.borderWidth = 1.0
        layer.borderColor = UIColor.red.cgColor
        layer.masksToBounds = true
    }
    //If you want complete round shape, enable above comment line
    func myViewCorners(width:CGFloat) {
        layer.cornerRadius = width/2
        layer.borderWidth = 1.0
        layer.borderColor = UIColor.red.cgColor
        layer.masksToBounds = true
    }
}
3

Swift 4 - Using IBDesignable

   @IBDesignable
    class DesignableView: UIView {
    }

    extension UIView
    {

        @IBInspectable
        var cornerRadius: CGFloat {
            get {
                return layer.cornerRadius
            }
            set {
            layer.cornerRadius = newValue
        }
    }
}
1
  • I'm sorry, but as a newcomer to IOS development. How does the solution prevent layer.cornerRadius from being returned to the original state? (e.i. how does xcode's storyboard know how to set cornerRadius only after the original UIView is initialized)?
    – AlanSTACK
    Mar 23, 2018 at 7:34
2

Please import Quartzcore framework then you have to set setMaskToBounds to TRUE this the very important line.

Then: [[yourView layer] setCornerRadius:5.0f];

2
UIView* viewWithRoundedCornersSize(float cornerRadius,UIView * original)
{
    // Create a white border with defined width
    original.layer.borderColor = [UIColor yellowColor].CGColor;
    original.layer.borderWidth = 1.5;

    // Set image corner radius
    original.layer.cornerRadius =cornerRadius;

    // To enable corners to be "clipped"
    [original setClipsToBounds:YES];
    return original;
}
2

Do this programatically in obj c

UIView *view = [[UIView alloc] initWithFrame:CGRectMake(20, 50,    200, 200)];

view.layer.backgroundColor = [UIColor whiteColor].CGColor;
view.layer.cornerRadius = 20.0;
view.layer.frame = CGRectInset(v.layer.frame, 20, 20);

[view.layer.shadowOffset = CGSizeMake(1, 0);
view.layer.shadowColor = [[UIColor blackColor] CGColor];
view.layer.shadowRadius = 5;
view.layer.shadowOpacity = .25;][1]

[self.view addSubview:view];

We Can Also do this from stoaryboard.

 layer.cornerRadius  Number  5

enter image description here

0
1

set cornerRadious Property for round View

set masksToBounds Boolean Value for image will not still be drawn outside the corner radius boundary

view.layer.cornerRadius = 5;

view.layer.masksToBounds = YES;
0

You can also use an image:

UIImage *maskingImage = [UIImage imageNamed:@"bannerBarBottomMask.png"];
CALayer *maskingLayer = [CALayer layer];
maskingLayer.frame = CGRectMake(-(self.yourView.frame.size.width - self.yourView.frame.size.width) / 2
                                , 0
                                , maskingImage.size.width
                                , maskingImage.size.height);
[maskingLayer setContents:(id)[maskingImage CGImage]];
[self.yourView.layer setMask:maskingLayer];
0

Using UIView Extension:

extension UIView {    

func addRoundedCornerToView(targetView : UIView?)
{
    //UIView Corner Radius
    targetView!.layer.cornerRadius = 5.0;
    targetView!.layer.masksToBounds = true

    //UIView Set up boarder
    targetView!.layer.borderColor = UIColor.yellowColor().CGColor;
    targetView!.layer.borderWidth = 3.0;

    //UIView Drop shadow
    targetView!.layer.shadowColor = UIColor.darkGrayColor().CGColor;
    targetView!.layer.shadowOffset = CGSizeMake(2.0, 2.0)
    targetView!.layer.shadowOpacity = 1.0
}
}

Usage:

override func viewWillAppear(animated: Bool) {

sampleView.addRoundedCornerToView(statusBarView)

}
-4

ON Xcode 6 Your try

     self.layer.layer.cornerRadius = 5.0f;

or

    self.layer.layer.cornerRadius = 5.0f;
    self.layer.clipsToBounds = YES;

Not the answer you're looking for? Browse other questions tagged or ask your own question.